Advancement Test Hall (2024)

The Advancement Hall on the map.

The Advancement Test Hall's exam rooms are octagon shaped.

For a list of all Advancement Tests, see Dan Tests.


  • 1 Description
  • 2 Details
    • 2.1 Applying for an Advancement Exam
    • 2.2 Taking an Advancement Exam
    • 2.3 Passing an Advancement Exam
  • 3 Tests
  • 4 Local NPCs
  • 5 Rewards
    • 5.1 Combo Card Customization
    • 5.2 Titles
    • 5.3 Enchants
    • 5.4 Eligibility Certificates
  • 6 Trivia
  • 7 Gallery
    • 7.1 Eligibility Certificate Gallery


  • The Advancement Test Hall is an academy located in northern Emain Macha, surrounded by numerous evergreen trees.
  • Players who have rank 1 in particular skills can take a difficult test here, to qualify for an upper title rank that states you are skilled enough to pass a test on a certain level.
  • Dan ranks require AP, and improve each skill in some way (Additional Stats, or skill effectiveness/damage).


  • The skill you are trying to advance must be Rank 1 in order to take the Advancement Test.
    • You do not need to master the skill to take the test.
    • You do need to train the skill to at least 100 points.
      • All skill training will be reset for a particular skill after each Dan rank achieved after rank 1.
        • This means you must retrain a skill to at least 100 points between every rank past 1.
  • Speak to the Advancement Guide, inside the Advancement Test Hall, to apply for a particular skill's test.

Applying for an Advancement Exam

  • The cost of each test depends on the Dan rank.
    • Dan 0 → 1 Tests cost 10,000 Gold.
    • Dan 1 → 2 Tests cost 20,000 Gold.
    • Dan 2 → 3 Tests cost 30,000 Gold.
  • To begin an Advancement Exam, speak to the Advancement Guide and choose the skill you wish to advance.
    • Exams are available at the Advancement Arena every day at any time.
  • To pass the exam, you use the skill being tested to score points.
    • You may pass up to two exams a day. This resets at 7:00am PST100.
      • If you exit before the test ends, it will not count as a pass for the day.
      • If you do not score at least A rank, it will not count as a pass for the day.

Taking an Advancement Exam

  • After applying, you will be transferred into the examination room.
    • You will role-play as your own character with an Advancement Outfit and specific weapons or tools.
    • You will also retain your own character's skill ranks during the exam.
    • Your stats inside the exam will be modified.
  • The following are also unavailable during the exam:
    • Titles
    • Skills not permitted for the exam you are taking
    • Potion Poisoning prior to entering the exam
      • You may still get potion poisoning inside the exam
    • Items
      • You may still obtain items inside the exam
    • Bonuses from Foods
      • However this only applies to short-term food effects and not long-term temporary stat gain.
  • When you exit the examination room, your experience points, skills, hot keys, and titles will be restored to their former values.

Passing an Advancement Exam

Rank 1 → Dan 16000800010000
Dan 1 → Dan 27000900011000
Dan 2 → Dan 380001000012000
Rank 1 → Dan 11
Dan 1 → Dan 21 2 3
Dan 2 → Dan 33 4 5
  • In order to pass the exam, the player must score A-rank or higher.
    • Dan 0 → 1 requires you get A rank once to rank it.
    • Dan 1 → 2 requires you get S rank twice.
    • Dan 2 → 3 requires you get SS rank twice.
  • The number of Advancement Badges acquired also varies depending on Dan rank and grade.
  • The scores required to meet a certain rank differ for each Dan.
  • The player may select which dan rank to aim for.
    • If the player does not obtain enough points for the chosen rank, the test will count as a fail
    • For example, if the player aims for a SS rank and gets enough points to reach A rank, the test will be counted as a failure.
    • Once enough points are gathered to reach the selected rank, the Dan test will immediately end.
  • Upgrading skills requires Ability Points.
    • It costs 7 Ability Points to upgrade from Rank 1 → 1st Dan.
    • It costs 10 Ability Points to upgrade from 1st Dan → 2nd Dan.
    • It costs 15 Ability Points to upgrade from 2nd Dan → 3rd Dan.


  • See Dan Tests for a grouping of all Dan Tests.
  • See below for specific information and tips regarding each test.
  • Life
  • Combat
  • Magic
  • Alchemy
  • Martial Arts
  • Puppetry
  • Dual Gun
  • Ninja
  • Chain Slash
  • Tailoring
  • Blacksmithing
  • Magic Craft
  • Hillwen Engineering
  • Potion Making
  • Fynn Bead Burnishing
  • Combat Mastery
  • Defense
  • Smash
  • Counterattack
  • Windmill
  • Charge
  • Assault Slash
  • Ranged Attack
  • Magnum Shot
  • Crash Shot
  • Lance Charge
  • Icebolt
  • Lightning Bolt
  • Firebolt
  • Ice Spear
  • Thunder
  • Fireball
  • Lightning Rod
  • Healing
  • Water Cannon
  • Sand Burst
  • Flame Burst
  • Combo: Charging Strike
  • Combo: Spinning Uppercut
  • Combo: Pummel
  • Act 4: Rising Action
  • Act 6: Crisis
  • Flash Launcher
  • Shooting Rush
  • Shuriken Charge
  • Kunai Storm
  • Spinning Slasher
  • Death Mark
  • Local NPCs


    Advancement Guide
    Advancement Test CoordinatorAdvancement Test Hall


    Combo Card Customization

    • Combo Cards can be customized by the Advancement Guide so long as the skill in question normally appears on Combo Cards and is Dan-eligible.
    • Successfully completing Advancement Tests will reward the player with Advancement Badges; these are needed to perform customization.
    • For more information, see here.


    • A Dan Title is a 2nd Title that may be used alongside a Master 1st Title in the corresponding Talent.
      • Unlike most 2nd Titles, Dan Titles are prefixes.
    • Dan Titles are rewarded when one available skill reaches 1st Dan for a respective talent.
      • It is possible to obtain a Dan Title before any corresponding Master Titles, but it may not be worn without wearing a Master Title.
    • who is Known Far and Wide as for any Life skill.
    • the Stormborne who is for any Combat skill.
    • the One with Wisdom who is for any Magic skill.
    • the One with a Hunch who is for any Alchemy skill.
    • the Killer of 2 in a Single Shot who is for any Martial Arts skill.
    • the Puppet Whisperer who is for any Puppetry skill.
    • the Completionist who is for any Dual Gun skill.
    • the Fleet-footed who is for any Ninja skill.
    • the Slasher of the Night who is for any Chain skill.


    • Enchants are rewarded when all available skills reach 3rd Dan for a respective talent.
      • All Enchants are Rank 1 Prefixes.
    • Rocket Arrow and Designer for Life skills.
    • Deadly Blow, Robin Hood, and Intense for Combat skills.
    • Encyclopedic for Magic skills.
    • Sage Stone for Alchemy skills.
    • Master of Martial Arts for Martial Arts skills.
    • Will of Doll for Puppetry skills.
    • Rapid Fire Maniac for Dual Gun skills.
    • Wild Ninja for Ninja skills.
    • Chained in Darkness for Chain skills.

    Eligibility Certificates

    • Eligibility Certificates are rewarded when all available skills reach 3rd Dan for a respective talent.
      • Equip them as accessories to have a special idle animation when no weapons are equipped.
      • See below for gallery.


    • Dan () is a term in martial arts (indicating grade, step, or level).
    • The Advancement Guide replaced the Advancement Test Helper with the Skill Advancement Renewal Update, though some of the features of the Helper were removed from the game.


    Eligibility Certificate Gallery

    • The Advancement Test Hall's Blason.

    • Alchemy Eligibility Certificate's Pose

    • Combat Eligibility Certificate's Pose

    • Dual Gun Eligibility Certificate's Pose

    • Martial Arts Eligibility Certificate's Pose

    • Life Eligibility Certificate's Pose

    • Magic Eligibility Certificate's Pose

    • Ninja Eligibility Certificate's Pose

    • Puppetry Eligibility Certificate's Pose

    • Chain Slash Eligibility Certificate's Pose

    Retrieved from ""

    Advancement Test Hall (2024)


    How many questions are on the advancement exam? ›

    The NWAE is a standardized exam for active-duty and reserve component Sailors that provides an unbiased factor to help rank qualified candidates for advancement consideration. The exam consists of 175 total questions from your occupational rating.

    How to pass the navy advancement exam? ›

    How to Study for the Navy-Wide Advancement Exam
    1. Read and Remember. This is studying at its most basic level. ...
    2. Scan and Highlight. ...
    3. Flashcards. ...
    4. On-the-Job Training. ...
    5. Listening to Audio. ...
    6. Taking Practice Quizzes. ...
    7. Which Study Method Is Best? ...
    8. Learn More About the Navy-Wide Advancement Exam.
    Jan 5, 2023

    What happens if you fail the Navy Advancement exam? ›

    If a candidate's raw score (the number of questions answered correctly) falls below the applicable cut value, then the candidate “fails” to pass the NWAE and is eliminated from competition for advancement.

    How to get advancement test 6 xenoverse 2? ›

    To unlock the Super advancement test, you need to get a Z ranking in all the previous ones. If you're having trouble, try making sure you finish the fights quickly, do throws, finish with an ultimate, and transform if possible.

    What is the best app to study for the Navy Advancement exam? ›

    Bluejacketeer is a learning system made for Sailors, by Sailors to help study for the Navy-wide Advancement Exam. Our system leverages the benefits of a learning technique known as Spaced Repetition (SR). This learning technique is typically used by individuals who need to learn massive amounts of information.

    What is a failing score on NWAe? ›

    Currently, the raw score cut standard for a 175-item NWAE (without deletions) are: - (E4) – 49. - (E5) – 55.

    Can you get kicked out of the Navy for failing PT test? ›

    According to the Navy's standing rules, the first PFA failure for a sailor results in them being placed in their command's mandatory fitness program, as well as some restrictions on advancement. A second consecutive failure means a sailor's time in the Navy is effectively over.

    Is the test for the Navy hard? ›

    The short answer is the difficulty level of the ASVAB is relatively high, it's not an easy test and there are a lot of sections and you will really need to master each ASVAB section area to do well.

    What is a disqualifier for eligibility to take the advancement? ›

    Being selected for Limited Duty Officer is a disqualifier for eligibility to take the advancement-in-rate exam. The other options - obtaining minimum time-in-rate, completing a Service School, and the enlisted warfare qualification - are qualifications not disqualifications.

    Where is Goku in Xenoverse 2? ›

    Goku is just up the path from Kid Gohan that leads into the Bamboo District, about midway between Kid Gohan and Grandpa Gohan's hut, where Whis hangs out. He'll be on your left, but he'll only appear if you've completed the main story.

    Where is Beerus in Xenoverse 2? ›

    Beerus can be found on top of Orange Star High School after beating the game. He requires a total training level of God to start and Super to finish. Beerus will teach you the following moves: God of Destruction's Anger, GoD's Rampage, GoD's Wrath, and Sphere of Destruction.

    How to calculate RSCA? ›

    The RSCA is a reporting senior's total number of graded traits from accepted reports by pay grade, divided by the number of accepted reports for that pay grade over the reporting senior's career.

    How to calculate PMA Navy? ›

    To calculate the Performance Evaluation Promotion Points or PMA (performance mark average), used in the chart below, one simply uses the average of the ratings received while in the current paygrade. Add up the marks received in the current paygrade, then divide by the total number of evaluations.

    How long is it from E-4 to E5 in the Navy? ›

    For advancement to E-5, member must have 12 months TIR as an E-4. For advancement to E-6, member must have a minimum of 36 months TIR as an E-5*. The TIR requirement for advancement to E-6 can be waived for up to one year for those with demonstrated superior performance.

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